Occupations

=Occupations= Occupations are reminiscent of Job Classes. An Occupation is the Role your Character plays in a party or within the Society of Annon T'yr. There are Many Occupations in Annon T'yr, and more can come about as time goes on.

Summary
Every Character begins play as a Town Folk, Which is the beginning of the Occupation Tree, the Roots or the Trunk of Every Occupation.

As A character Grows, they may purchase Skills under their Occupation with the use of Levels gained in order to make their character better, stand a chance better in combat, or allow for more revenue in an ever-changing world.

Some Occupations have several styles under their own. A few rely on Item Creation and their uses, where as others rely on Magic and Energy Manipulation. Each Occupation add a little different flavor and a different experience to the Game.

Each Occupation has it's own requirements for Transition, which may include certain skills learned, or even Stat and Ability Requirements in order to properly play a particular Occupation.

Transition from One Occupation does not reduce or eliminate skills gained, but a Character may only have one Occupation at a time.

Occupations
Below is the complete list of known Occupations, and more information can be gathered about each one.


 * Town Folk - The Meat and Potatoes of every Adventurer, and the beginning Occupation.

Warrior - The Root of the Warrior Occupations.

 * Fighter - Sword and Shield Berserker
 * Soldier - Precise and Skilled with a Sword and Energy Rifle.
 * Monk - Hand to Hand or Stave combat with a mix of Energy Manipulation.

Mage - The Root of the Magic Occupations.

 * Cleric - Uses the power of the Elements to Heal.
 * Wizard - Uses the power of the Elements to Cause Damage.
 * Crystal Castor - Uses Crystal Shards in order to Cast Magic.

Covert - The Root of the Stealth Occupations.

 * Scamp - The Sneak-thieves of Annon T'yr.
 * Assassin - Mercenaries that practice their arts in the Shadows.

Wanderers - The Root of the Wandering Occupations.

 * Ranger - Hunters from a distance.
 * Druid - Nature Spirits.

Crafter - The Root of the Crafter Occupations.

 * Tinkerers - Those who are avid in the Arts of Technology.
 * Apothecary - The Potions, Poisons, and Salves Makers and Masters.

Navigation

 * Annon T'yr Wiki
 * What Is a Roleplay?
 * What Is Annon T'yr?
 * Character Creation
 * Races